![]() That's why basically everybody on this forum here who uses Mixbus uses it more as a digital mix desk rather than a DAW (with all creative features involved). When I first read about Mixbus and it's limitation of 8 mix buses, I remember thinking "I bet they bring out a more expensive one with more buses," which of course they did. I remember Harrison explaining why only the mix buses have PDC, it was something to do with technical limitations as I recall, although it still sounded like BS to me - I'm sure they could do it if they wanted to. Maybe this is a good thing as it forces you to approach the mix with a real console mindset. So unlike Sonar, which offers unlimited aux tracks and buses with PDC on all of them, you have to be a little bit more organized and forward thinking about using the buses in Mixbus, unless you want to deal with setting the delay compensation manually. Although you can create as many aux tracks as you like in both, only the mix buses have in built in plugin delay compensation (PDC). But Mixbus 4 is limited to only 8 stereo buses, whereas 32C has 12. Mixbus 32C, however, models the old analog 32C consoles directly - the ones that were used on such albums as Thriller and Graceland. In the mid 80's they'd introduced analog consoles which were digitally controlled, then in the 90's they reproduced that sound as an all digital console with proprietary DSP. Sharke Just for clarification, this is what I believe the difference is between Mixbus 4 and Mixbus 32C (maybe I read it wrong): The basic Mixbus is an emulation of Harrison's digital consoles from the early 90's. ![]() Just for clarification, this is what I believe the difference is between Mixbus 4 and Mixbus 32C (maybe I read it wrong): The basic Mixbus is an emulation of Harrison's digital consoles from the early 90's. ![]()
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